Konsoll is very proud to announce our next speaker, Martin Fasterholdt (Playdead)!
Martin is a gameplay designer at Playdead, where he has worked on the game INSIDE, released last summer. Before this he studied at the IT University of Copenhagen where he wrote a thesis about jumping in 2d platform games. In his spare time he enjoys obscure challenges in games; most recently he has been trying to play Dark Souls without using the analog stick to move.
Playdead is known for its critically acclaimed games INSIDE and Limbo, and we can’t wait to hear more about them in October.