Ryan Duffin is the Gameplay Animation Director at The Initiative, a new Microsoft Studio in Santa Monica, CA.
Following through on a youth misspent on cartoons, short stories, video games, RPGs and monster movies, he went to school for 3D animation and started working in game development in 2001. His first shipped title was Spider-Man: The Movie Game.
During an 18 year career so geographically schizophrenic that he had to have seven different cities tattooed on his arm just to keep track, he worked on titles including Anthem, Battlefield 1-5 (but not 2), Alan Wake, Killzone 2, Ultimate Spider-Man and Spider-Man 2. His current project at The Initiative is unannounced.
His passions are amazing animation, quality storytelling, responsive and thoughtful gameplay, mechanical things with moving parts, attention to detail, lists that are too long and entertainment products that treat their audience with respect and intelligence.