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Helen Hindpere How to build (un)believable worlds?

13:00
 [60min]
Main Stage
Helen Hindpere will walk you through how the world of Disco Elysium was built, from the initial seeds of worldbuilding to the final dots of dialogue. You will learn the best practices for crafting quests and structuring dialogues, as well as ways to keep the creative spark alive in the daily grind of game development.