Elisabeth Sivertsen, also known as Arevya, is a game accessibility consultant, content creator, and public speaker specializing in inclusive design and accessibility in video games. She is a disabled gamer with a burning passion to make gaming be for everyone.
With years of experience bridging lived experience and professional expertise, Elisabeth has collaborated with studios such as Bethesda, IO Interactive, and Toca Boca. She has also been nominated twice for “The Advocacy Award” at the GAconf Awards for her work in promoting accessibility within the gaming industry.
At Konsoll 2025, Elisabeth will host a workshop on inclusive game design, exploring how accessibility can be used as a creative tool to reach a wider audience and build better player experiences for everyone.

