Funding Fireside Chat
Join Reese Wright, Stephen Hey, Meg Clarke, and Vivy Zhao as they chat about funding challenges over the past 12 months and potential opportunities for the next 12. Hosted by Dr. Satish Shewhorak.
Join Reese Wright, Stephen Hey, Meg Clarke, and Vivy Zhao as they chat about funding challenges over the past 12 months and potential opportunities for the next 12. Hosted by Dr. Satish Shewhorak.
What does it take to have a decade plus career in games? A lot of luck, sure, but there are definitely tips and tricks you can learn along the way! Come to this koldtbord of game development knowledge from the perspective of a technical artist, likely endure some bad jokes and maybe learn something along the way.
Join accessibility consultant and disabled gamer Elisabeth Sivertsen (Arevya) for a workshop on accessibility in games, inspired by Microsoft’s Inclusive Design principles.
This workshop will explore how to identify barriers, brainstorm accessible solutions, and understand how inclusive design can enhance both player experience and creative vision. You’ll leave this session with concrete tips and practical tools for making every part of game development more accessible.
The workshop fits for designers, programmers, artists, production and QA teams, and social media managers. This session is your chance to learn how small accessibility choices can make a big impact for both players and your studio.
Born in Oslo, moved to the countryside. Business and economy background. Advisor for music rights licensing in online and media services. Started working for TONOs market department in 1994, moved to the new online department in 2000.