Eduardo is a game designer at Supergiant Games. He joined the team in 2018 where he has since primarily worked on Hades’ level design, combat encounters, and boss encounters. Having made games since High School, he got his start in the industry in 2017 after graduating with a Bachelors of Science in Computer Science and Game Design where his senior project was nominated for Best Student Game at IGF. His first job in the industry was as an intern and subsequently associate designer on Marvel Heroes.