Lee has been involved in video games since 1996 in a variety of art production and leadership roles. Lee has worked for a variety of video game developers and publishers and is currently at Double Fine Productions where he was Art Director on Brutal Legend & Broken Age and Project Lead on Stacking, Autonomous, Headlander, and RAD. In addition to his work in video games, Lee is a frequent speaker at schools and conferences around the world and is also part of the Visual Arts Advisory Board for the Game Developer’s Conference (GDC).
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