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Stephen Hey

Marketing Consultant, HeyStephenHey

Stephen got his break in the games industry in 1993, PR’ing for the movie-heavy portfolio of Ocean Software and helping to launch games like Worms, V-Rally and Jurassic Park. 

He co-founded the games creative agency Head First in 1999, working with clients such as Activision, EA, Nintendo, and Lego. Mobile games came next, and Stephen became Marketing Director of EA’s indie mobile studio Chillingo, working on games like Angry Birds, Cut The Rope and Iron Force and managing comms, marketing and creative teams. 

In 2017, Stephen started the freelance business HeyStephenHey, offering commercial, business development, and marketing services to companies such as Bossa, Red Bull, Milky Tea, and Huey Games, as well as educational and training organisations. 

Since October 2021, Stephen has served as Head of Publishing & Partnerships for the Middlesbrough indie, Radical Forge. Stephen is an ambassador for SpecialEffect, a board member of Manchester Games Network, founder of education initiative ‘Unseen Galaxy’ and co-founder of games running club, ‘Run Time’.

As well as working with Radical Forge Stephen is proud to work on other development, education and community projects.